Analysis Toolkit is a Blender add-on from K_Naoki that brings measurement into your 3D scenes. It includes lux measuring tools and an EV compensation value for tying Blender's lighting to real-world illuminance figures.
According to K_Naoki, setting the EV compensation value to around 9 to 10 EV with Blender's default sky texture can reproduce typical real-world lux levels. Because light behaves relatively in CG, the ratio between external shadows, internal shadows and artificial lighting matters. The relationship between sun and sky also changes with region and cloud or atmospheric conditions, so there is no single absolute value. You measure and reference the illuminance or EV that matches your target time of day and location.
Analysis Toolkit runs on Blender 4.2 LTS and newer and is released under the GNU General Public License v3.0 or later. The catalog lists version 1.0.1, last updated on 16 October 2025, and it holds a top rating from a single review. A demo video is available, and K_Naoki's GitHub page covers the source and further detail.