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Gamepad Navigator

by Sam Aldhaher·Workflow

Images © Sam Aldhaher. Used for product review; image policy.

Why we like it

Gamepad Navigator stands out in the superhive library for bringing controller-based viewport navigation and camera control to Blender, with a screencast feature that shows inputs in real time.

What is Gamepad Navigator?

Gamepad Navigator connects a gaming controller to Blender so you can navigate scenes, select objects, and control camera shots with a gamepad. You connect the controller, wired or wireless, with no drivers or external software required. The addon is designed to be lightweight and CPU-efficient, with CPU use tied to controller activity and significantly reduced when no buttons are pressed.

The controller drives the usual viewport navigation modes: pan, zoom, and rotate. Analog joysticks and triggers give speed control over panning, rotating, and zooming, proportional to their position. You can set up more flexible camera views, focus on objects, and adjust depth of field and f-stop on the fly, then auto-key camera location and rotation and start or stop playback. A screencast feature shows controller inputs and triggers in real time.

Support covers x-input controllers such as Xbox pads on Windows. PlayStation 4/5 controllers and macOS are not supported. The addon includes documentation and a quick start guide.

Who is Gamepad Navigator best for?

Gamepad Navigator is best for blender users on Windows who want to navigate the viewport and control camera shots with an Xbox-style game controller.

How much does Gamepad Navigator cost?

Gamepad Navigator is completely free to download and use.

Key features

  • Viewport navigation with pan, zoom and rotate, plus turntable and trackball orbit modes added in version 0.1.4
  • Analog speed control from joysticks and triggers, with speed proportional to their position
  • Camera control including flexible views, object focus, and depth of field and f-stop adjustment on the fly
  • Auto-key camera location and rotation, with start and stop playback
  • Screencast feature showing controller inputs and triggers in real time
  • Viewport controls to switch between solid view and material preview, toggle overlays, and set camera view to selection
  • Point-and-shoot object selection with turntable/360 views, single-click enable/disable, and a minimal panel for sensitivity and settings

Tags

#Blender#Gamepad#Controller#Camera Control#Viewport Navigation#Xbox Controller#Workflow

Frequently asked questions

Which controllers work with Gamepad Navigator?

Gamepad Navigator supports x-input type controllers, such as Xbox controllers, and connects either wired or wireless. PlayStation 4 and PlayStation 5 controllers are not supported, so a compatible x-input device is required. No drivers or external software are needed to use it — you connect the controller and the addon handles the rest. The developer recommends reading the documentation and quick start guide first, and a demo video is available on the developer's page.

Does Gamepad Navigator work on macOS?

Gamepad Navigator supports Windows only, and macOS is not supported, so it will not run on a Mac. On Windows, it lists compatibility with Blender versions 4.2 through 4.5 and is distributed under the GPL license. The addon is built to be lightweight and CPU-efficient, with CPU use depending on how much you use the controller and dropping significantly when no buttons are pressed.

What Blender versions does Gamepad Navigator support?

Gamepad Navigator lists compatibility with Blender versions 4.2 through 4.5. It is released under the GPL license and runs on Windows only. Beyond viewport navigation, it lets you record camera keyframes by auto-keying camera location and rotation, and start or stop playback. Version 0.1.4 added turntable and trackball orbit modes to the navigation options. Check the developer's page for current details before installing.

Is Gamepad Navigator free?

Gamepad Navigator is listed as free here in our catalog. It is released under the GPL license, and licensing terms can change, so check the developer's page for the current details before downloading. The addon includes documentation and a quick start guide, which the developer recommends reading first. It ships with viewport navigation, analog speed control, camera and depth of field control, and a controller screencast feature.

Alternatives to Gamepad Navigator

Also in Workflow for Blender.

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