
Save Selected
by Nikita Akimov
Save Selected is a Blender add-on that exports selected objects in the scene into a separate .blend file. It's useful for quickly creating sets of separate files with assets from complex scenes.
by hisanimations·Workflow
Images © hisanimations. Used for product review; image policy.
ID Tools sits at rank 692 in the Blender Extensions library, with its most recent release, version 1.2.0, dated 29 August 2025.
ID Tools is a Blender add-on created by hisanimations and published on the official Blender Extensions platform, where it currently holds a popularity rank of 692. Within this catalog it is listed as free to use.
The add-on is compatible with Blender 4.2 LTS and newer releases. It can be added to Blender in two ways: by dragging and dropping the add-on into the application, or by downloading the package and installing it from disk. Both routes use Blender's standard extensions system.
The current version is 1.2.0, published on 29 August 2025. ID Tools is distributed under the GNU General Public License v3.0 or later. Source code, issue tracking, and further details are hosted on the developer's GitHub page, which serves as the main reference for the project.
ID Tools is best for blender artists running version 4.2 LTS or newer who install add-ons through the Blender Extensions platform.
ID Tools is completely free to download and use.
ID Tools is compatible with Blender 4.2 LTS and newer releases, so it works with the 4.2 LTS build and any later version. If you are running an earlier release of Blender, you would need to update to at least 4.2 LTS before installing the add-on. Compatibility details are published on the Blender Extensions platform and on the developer's GitHub page, which is the best place to confirm support for the specific version of Blender you are using.
ID Tools can be installed in two ways. You can drag and drop the add-on directly into Blender, or you can download the package and install it from disk through Blender's preferences. Both methods use Blender's standard extensions system, and the download is provided as a zip package. For detailed guidance on installing from disk, Blender's own documentation covers the extensions installation process, which applies to ID Tools as it does to other extensions available on the platform.
ID Tools is distributed under the GNU General Public License v3.0 or later. This is a widely used open-source license that governs how the add-on can be used, modified, and redistributed. Within this catalog, ID Tools is listed as free. For the exact terms and any conditions that apply, the full license text accompanies the project, and the developer's GitHub page is the authoritative source for current licensing information. Checking there is the best way to confirm the details before use.
ID Tools has its source code and issue tracking hosted on the developer's GitHub page, maintained by hisanimations. That repository is the primary reference for the project, covering the code base and any reported issues. It is also where the version history lives, with the current release being 1.2.0 from 29 August 2025. If you run into a problem or want to learn more about how the add-on is maintained, the GitHub page is the place to check.
Also in Workflow for Blender.

by Nikita Akimov
Save Selected is a Blender add-on that exports selected objects in the scene into a separate .blend file. It's useful for quickly creating sets of separate files with assets from complex scenes.

by Kiara_Bagattini
BagaPaste is a Blender add-on by Kiara_Bagattini that pastes clipboard images, copied image files, local file paths, or image URLs straight into the scene as planes or reference images, skipping manual saving and importing.

by Rainma22
expLODe is a Blender add-on for exporting level-of-detail (LOD) versions of 3D models to FBX. It adds FBX export options with specified LOD levels for use in Blender or Unity.

by Sam Aldhaher
Gamepad Navigator lets you use an Xbox-style controller inside Blender to navigate the viewport, select objects, set up camera shots, and record camera location and rotation keyframes. It works with wired or wireless controllers.

by HissatsuClaw
Gp Select is a Blender add-on for Grease Pencil, focused on cut-out and puppet animation to speed up rigging workflows. Select a stroke, then run actions like switching layers, isolating for weight painting, and reordering.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.