
ID Tools
by hisanimations
ID Tools is a Blender add-on from hisanimations, distributed through the Blender Extensions platform. It runs on Blender 4.2 LTS and newer, and within this catalog it is listed as free to use.
by Nikita Akimov·Workflow
Images © Nikita Akimov. Used for product review; image policy.
Save Selected earns a place in the superhive library as a focused utility: it handles one job, exporting a selection to its own .blend file, and covers a wide span of Blender releases from 2.83 to 5.1.
Save Selected is a Blender add-on from Nikita Akimov that saves selected objects in the scene into a separate .blend file. It's useful for quickly creating sets of separate files with assets from complex scenes.
The workflow stays inside Blender's main menu. Select the objects you want, choose File – Export – Save Selected, and specify where the file should be saved. The selected objects are then written to that .blend file. The add-on ships with documentation.
Support spans Blender 2.83 through 5.1, and the add-on is marked as Blender extension compatible. It's released under the GPL license, with the current version listed as 1.1.1. A demo video is available for a closer look. It carries an aggregate rating of 4 from eight ratings on superhive.
Save Selected is best for quickly creating sets of separate files with assets from complex scenes.
Save Selected is completely free to download and use.
Save Selected lists support for Blender versions 2.83 through 5.1, so 4.5 falls within that range alongside the 2.9x series, the 3.x series, and the 4.0 to 4.4 releases. It's also marked as Blender extension compatible, and the current version is listed as 1.1.1. For the most accurate confirmation against your exact build, check the developer's page before installing, since version support can shift as Blender keeps updating over time.
Save Selected works from Blender's main menu. Select the objects you want in the scene, then choose File – Export – Save Selected and specify the location where the file should be saved. The selected objects are then written to that .blend file. This makes it useful for quickly creating sets of separate files with assets from complex scenes. The add-on is documented, so you can refer to its documentation for more detail.
Save Selected is listed as free here in our catalog, and it's released under the GPL license. Pricing and licensing terms can change over time, so for current details it's best to check the developer's page directly. The add-on is distributed by Nikita Akimov and is marked as Blender extension compatible, with the current version noted as 1.1.1. That covers the main things most users want to confirm before adding it to their setup.
Save Selected is marked as Blender extension compatible and is classified as an add-on. It's published by Nikita Akimov and released under the GPL license, with the current version listed as 1.1.1. Support spans Blender 2.83 through 5.1. A demo video is available if you'd like to see more before installing. For installation specifics and the latest package, the developer's page is the place to look.
Also in Workflow for Blender.

by hisanimations
ID Tools is a Blender add-on from hisanimations, distributed through the Blender Extensions platform. It runs on Blender 4.2 LTS and newer, and within this catalog it is listed as free to use.

by Kiara_Bagattini
BagaPaste is a Blender add-on by Kiara_Bagattini that pastes clipboard images, copied image files, local file paths, or image URLs straight into the scene as planes or reference images, skipping manual saving and importing.

by Rainma22
expLODe is a Blender add-on for exporting level-of-detail (LOD) versions of 3D models to FBX. It adds FBX export options with specified LOD levels for use in Blender or Unity.

by Sam Aldhaher
Gamepad Navigator lets you use an Xbox-style controller inside Blender to navigate the viewport, select objects, set up camera shots, and record camera location and rotation keyframes. It works with wired or wireless controllers.

by HissatsuClaw
Gp Select is a Blender add-on for Grease Pencil, focused on cut-out and puppet animation to speed up rigging workflows. Select a stroke, then run actions like switching layers, isolating for weight painting, and reordering.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.