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Jmesh Tools

by Jayanam·Modeling

Images © Jayanam. Used for product review; image policy.

Why we like it

JMesh Tools earns its place in the Superhive library by keeping shape drawing, boolean operations, arrays, and cloth simulation in a single panel inside Blender.

What is Jmesh Tools?

JMesh Tools centers on Shape Mode, which turns the Blender viewport into a sketching canvas. You can draw circles, rectangles, polylines, or curves on any mesh, then extrude and cut with a single click. Shape Mode works in Object, Edit, and Sculpt mode, and can be activated from the panel or with the Ctrl + Shift + P shortcut.

Beyond drawing, the addon includes a Boolean Toolkit for Difference, Slice, Union, and Intersect operations from one panel. Shapes are fully editable at the vertex level, with bevels added by pressing B in the shape's Edit Mode. A Shape Library exports and imports custom 2D shapes as JSON files and ships with default shapes. Additional tools cover circular arrays, live mirror, a Shape Grid for aligning and distributing shapes, and Clothify for one-click cloth simulation with pressure and pinned edges. Cutters, inserts, and materials are available via drag and drop from the Asset Browser.

Aimed at hard surface modelers, sci-fi and mechanical design, and game asset creation, JMesh Tools is released under the GNU GPL license, with source code available upon request, and it bundles the required wheels for Windows, Linux, and macOS.

Who is Jmesh Tools best for?

Jmesh Tools is best for hard surface modelers, sci-fi and mechanical design, and game asset creation.

How much does Jmesh Tools cost?

Jmesh Tools is completely free to download and use.

Key features

  • Shape Mode: draw 2D shapes on mesh surfaces, extrude them, and apply boolean operations without leaving the viewport; works in Object, Edit, and Sculpt mode
  • Boolean Toolkit with Union, Difference, Slice, and Intersect operations in one panel
  • Editable shapes with full vertex control, plus bevels added by pressing B in the shape's Edit Mode
  • Shape Library that exports and imports custom 2D shapes as JSON files, with default shapes included
  • Shape Grid for aligning and distributing 2D shapes with snap, spacing, and offsets
  • Circular arrays, live mirror, and one-click Clothify cloth simulation with pressure and pinned edges
  • Cutters, inserts, and materials available via drag and drop from the Asset Browser

Tags

#boolean#hard surface#modeling#sci-fi#game assets#blender addon#cloth simulation

Frequently asked questions

How do I activate Shape Mode in JMesh Tools?

JMesh Tools puts Shape Mode at the center of the addon, and you can turn it on from the JMesh Tools panel or with the Ctrl + Shift + P keyboard shortcut. Once enabled, the viewport becomes a canvas where you draw circles, rectangles, polylines, or curves onto objects in the scene. It works in Object, Edit, and Sculpt mode, so you can sketch shapes directly on any mesh and then extrude or cut them with a single click.

Does JMesh Tools work on Windows, Linux, and macOS?

JMesh Tools ships with the required wheels for Windows, Linux, and macOS, so the dependency it needs is included for all three platforms. It runs inside Blender and centers on Shape Mode for drawing and cutting shapes across Object, Edit, and Sculpt mode. For the specific Blender versions supported and any extra setup steps, check the developer's page, since those details are best confirmed there before you install the addon.

Is JMesh Tools free, and what license does it use?

JMesh Tools is listed as free in this catalog, and it is released under the GNU GPL license, with source code available upon request. That covers the addon's usage terms as stated by the developer. Because licensing and availability can change over time, it is worth checking the developer's page for the current terms before you rely on it in a project. The GPL license also means you can inspect and modify the code once you have obtained the source.

How does the Clothify cloth simulation work in JMesh Tools?

JMesh Tools adds a cloth modifier with pinned edges and pressure to a mesh in one click through the Clothify button in the panel. After clicking it, an overlay opens where you can define the pressure and the shrinking, then press Start to run the simulation. This works on a subdivided plane, for example. It sits alongside the addon's other panel tools like the Boolean Toolkit, arrays, and bevels, keeping these operations within the same JMesh Tools panel.

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