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YL VertexColForge

by YLIANG·Workflow

Images © YLIANG. Used for product review; image policy.

Why we like it

Earns its place in the Blender extensions library for handling A-channel editing directly, a task that is usually more cumbersome in the standard vertex painting workflow.

What is YL VertexColForge?

YL VertexColForge provides a direct workflow for editing Vertex Color and Color Attribute data in Blender. Whether the target channel is RGB, R, G, B, or A, its fill, brush, gradient, random, and conversion operations write accurately to that channel without affecting the others. It also makes A-channel editing easier in workflows where it is usually more cumbersome, and supports both Face Corner and Vertex / Point color attribute domains.

Single-channel preview is powered by Geometry Nodes and is non-destructive, showing R, G, B, or A as grayscale in the viewport with the preview channel kept in sync with the write channel. You can write to the current channel directly in Object Mode or Edit Mode without switching to Vertex Paint Mode, sample a channel value on the mesh and drag to adjust tolerance for selection, and draw gradients in the 3D View or in UV space.

The plugin suits game assets, material masks, vertex color weights, channel packing data, and Alpha channel preview, letting you complete channel generation, editing, organization, and pre-export checking inside Blender. Interface text is available in thirteen languages.

Who is YL VertexColForge best for?

YL VertexColForge is best for blender artists working on game assets, material masks, vertex color weights, channel packing data, and Alpha channel preview.

How much does YL VertexColForge cost?

YL VertexColForge is completely free to download and use.

Key features

  • Non-destructive single-channel preview powered by Geometry Nodes, showing R, G, B, or A as grayscale with the preview channel synced to the write channel
  • Channel fill and channel brush usable in Object Mode or Edit Mode without switching to Vertex Paint Mode, with selection limits and direct Alpha channel painting
  • Interactive channel selection by clicking to sample the current channel and dragging to adjust tolerance, following the active channel's value
  • ColorRamp-driven linear, radial, and directional Light Mask gradients drawn in the 3D View, plus UV Gradient drawing in the UV Editor
  • Channel packing operations including copy, swap, invert, and normalize across R / G / B / A data
  • Channel randomization grouped by Connected Mesh, UV Island, Material, Sharp Edge, or Angle Island
  • Bidirectional conversion between Image, Vertex Group Weights, and Vertex Color channels

Tags

#vertex color#color attribute#channel packing#gradients#game assets#material masks#Blender#vertex paint

Frequently asked questions

Does YL VertexColForge work with Blender 4.2 LTS?

YL VertexColForge is compatible with Blender 4.2 LTS and newer. To get started, install and enable the add-on, select a mesh object in the 3D View, and press N to open the sidebar. From there you open the YL VertexColForge panel and begin editing after enabling channel preview. The tool works inside Blender, letting you complete the full workflow from channel generation, editing, and organization to pre-export checking without leaving the application.

Does painting the Alpha channel in YL VertexColForge affect the other channels?

YL VertexColForge writes fill, brush, gradient, random, and conversion operations accurately to the current target channel without affecting the others, whether that channel is RGB, R, G, B, or A. Its channel brush can paint a single channel directly, including the A channel, which is often cumbersome in the standard vertex painting workflow. With single-channel preview enabled, you can view the Alpha grayscale result while painting the A channel in real time, keeping the remaining channels untouched.

What color attribute domains does YL VertexColForge support?

YL VertexColForge supports both Face Corner and Vertex / Point color attribute domains for Vertex Color / Color Attribute data. Its channel packing tools let you copy, swap, invert, and normalize R / G / B / A data and pack masks from different sources into the same attribute. It also converts data bidirectionally between Image, Vertex Group Weights, and Vertex Color channels, acting as a data bridge for export to game engines, material systems, or later texture conversion workflows.

Is YL VertexColForge free to use?

YL VertexColForge is listed as free in this catalog and is licensed under the GNU General Public License v3.0 or later. Bundled assets follow the respective licenses of their resource files. For the most current licensing details, source code, and releases, check the developer's page on GitHub. The plugin's interface supports thirteen languages, including English, Simplified and Traditional Chinese, Japanese, Korean, German, French, Spanish, Italian, Polish, Portuguese, Russian, and Vietnamese.

Alternatives to YL VertexColForge

Also in Workflow for Blender.

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