
FurniList 2 free
by eungen
FurniList 2 free is a dimension exporter script for 3ds Max that extracts manufacturing dimensions from selected geometry into Excel, using vertex tensor logic to report true length, width, and thickness of rotated parts.
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408 plugins · page 12 of 17

by eungen
FurniList 2 free is a dimension exporter script for 3ds Max that extracts manufacturing dimensions from selected geometry into Excel, using vertex tensor logic to report true length, width, and thickness of rotated parts.

by JokerMartini
Matcaps is a 3ds Max tool that reproduces the viewport shading found in modeling applications like ZBrush and Mudbox. It applies a temporary shader override in the viewport, leaving your original shaders and models untouched.

by miauu
miauu's Drag&Drop Pro adds intelligent drag-and-drop file handling to 3ds Max, working with assets, proxies, and materials dropped from Windows Explorer to relink textures, open proxies, assign materials, and organize merged files.

by miauu
miauu's Tab Panel is a 3ds Max script that organizes your toolbars into tabs. It converts existing toolbars into tabs, creates new tabs, and lets you rename, hide, rearrange, and convert tabs back to toolbars.

by Ofer Zelichover
Pivot To Vert is a MaxScript for 3ds Max that aligns an object's pivot point to a selected vertex. Developed by 3D artist Ofer Zelichover, it is listed here as a free download.

by Vint26
Procedural Facade Windows is a 3ds Max tool for building facade windows in a few clicks. Set 1-4 segments per window, choose Normal, Fixed, or Tilt types, and adjust mullions, setbacks, and handles.

by markulie
ProColor (now WireColor Pro) is an open-source MaxScript tool for color workflow in Autodesk 3ds Max, offering randomization, instance synchronization, gradient mapping, and material conversion inside a single interface.

by Shiva
Randomize Wire Color 2 is a free 3ds Max script that assigns random wire colors to selected objects, using softer pastel colors akin to Blender colors. It supports 3ds Max 2015 and later.

by mirza
Show/Hide Maps is a free utility for 3ds Max that quickly shows and hides texture maps in the viewport, working on selected objects or across the whole scene.

by Jon Seagull
Snap Tools is a 3ds Max script that adds two actions to the customize menu: cycle snap mode and open the Snaps dialog. Both can be bound to a key or placed in a quad menu.

by craigpmiller
The Whimsy Wonder Walker - Cycles is a script and rigging tool for 3ds Max that generates walk cycles of many types. Everything is packaged to install in your 3dsmax\scenes directory.

by Jon Seagull
Toggle Vertex Colors is a macro for 3ds Max that creates a toggle button controlling whether vertex colors are rendered. It changes materials only at render time, leaving your scene unaffected in any permanent way.

by Christophe B
Universal Customizer is a 3ds Max script that deforms any mesh through parameters, useful for customizing repeated objects in a scene. It changes existing vertex positions without altering the mesh's vertex count.

by mjblosser
Unreal To Biped Tool is a script for 3ds Max that transfers animation using the Unreal 4 or 5 Mannequin onto a 3ds Max Biped. It works with any UE4 or UE5 Mannequin animation.

by SimonBourgeois
VrayMtl Color Correction is a 3ds Max script that adds and tweaks Color correction nodes on VrayMtl material slots. Apply corrections to Diffuse, Bump, Glossiness, Translucent or Self Illumination while keeping existing bitmaps in place.

by obaida
Blender Scale is a 3ds Max script that applies scaling on sub-object levels similar to Blender. It works with Editable Spline, Editable Mesh, and Editable Poly objects and relies on the current coordinate system.

by Chuggnut
Bonedaddy is a 3ds Max script from Chuggnut that saves out the vertex weights of a skinned object and restores them, so manual weighting isn't lost when you change the mesh of a skinned object.

by Chuggnut
Camera exporter is a 3ds Max script from Chuggnut that exports camera position and lens data to ASCII. It offers a straightforward way to write out camera information from a scene in a plain-text format.

by kumodot
Camera List Navigator is a script for 3ds Max that helps you move through every camera in a scene. Select the active camera, step through cameras with arrows, or switch directly from a dropdown list.

by viro
Camera Rigger is a script for 3ds Max that links a free camera of your choice to a hierarchy of dummy objects, based on a rigging example from a Max tricks session at SIGGRAPH.

by Chuggnut
Collapse and reset-X is a 3ds Max utility that performs an export-strength reset-X and collapse, and also attempts to detect and correct normal flips, though not always successfully.

by dangtiendung
Divide Clone is a 3ds Max script for quickly creating clones between two objects. The cloned object can be one of the two objects, or a separate object you pick, working with lights, shapes, cameras, geometry, and groups.

by Chuggnut
Freezer is a macro for 3ds Max that freezes animation, including space warp effects. It is a re-write of Chuggnut's earlier freeze anim tool, now delivered as a macro.

by DavidAviles
FumeFX to VrayVolumeGrid miniscript is a script for 3ds Max that creates VrayVolumeGrids from two or more selected, already simmed FumeFX grids, aligning and renaming them and loading cache files from the master grids.