
Lace Maker
by JokerMartini
Lace Maker is a procedural shoelace generator for 3ds Max that turns a single grid mesh strip into a complete lacing assembly — eyestays, eyelets, lace paths, geometry, aglets, and tied or untied ends.
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6,103 plugins · page 253 of 255

by JokerMartini
Lace Maker is a procedural shoelace generator for 3ds Max that turns a single grid mesh strip into a complete lacing assembly — eyestays, eyelets, lace paths, geometry, aglets, and tied or untied ends.

by MeiU
Lazy Animation is a Blender addon from MeiU that generates movement keyframes with one click. It moves selected objects along a custom curve path to the cursor position over a set number of frames, with sync and reverse options.

by Milad_Kambari
Lego Generator is a free Blender addon that rebuilds any UV-textured model into a Lego brick mosaic with one button. Built on Geometry Nodes, each brick samples the model's texture color at its own position.

by cmjohncheng
MatSnap AI is an AI-powered script for 3ds Max that turns screenshots, photos, and text prompts into seamless, high-resolution PBR materials. It generates the full set of derived maps and wires them into Corona.

by fed_86
MaxBatch - Advanced Batch Render Manager is a batch rendering utility for 3ds Max that queues and manages multiple rendering tasks, from cameras in the active scene to lists of external .max files processed sequentially.

by Paul Thien Store
Mergetools is a Blender add-on for non-destructive boolean merging built on Geometry Nodes. Merge, cut, fillet, blend materials, add procedural welds, save presets, and bake clean mesh output without committing your source objects.

by miauu
miauu's CameraCycler is a 3ds Max script that cycles forward and backward through all cameras in your scene using two hotkeys. It supports 3ds Max and 3ds Max Design 2012 and later.

by miauu
miauu's Draw Circle is a script for 3ds Max that creates a circle with an exact number of knots, something the built-in Circle shape doesn't allow. You can set the radius, and it's placed at the world's center.

by miauu
miauu's Folder Bookmarks adds custom folder bookmarks to the native Open, Save, Import, Export, Merge, and Replace dialogs in Autodesk 3ds Max, giving fast access to frequently used folders globally or per scene.
by miauu
miauu's Get External .MAX File Properties & Thumbnails Generator is a MAXScript tool for 3ds Max that reads any .max file's properties and displays its thumbnail without opening it. It also extracts and saves thumbnails from selected .max files.

by miauu
miauu's GridAxisPainter is a script for 3ds Max that lets you set different colors for the major X, Y, and Z axes in any viewport. It works across 3ds Max versions 2020 through 2026.

by miauu
miauu's Layer States is a 3ds Max plugin that organizes your layers into multiple setups, called layer states, within a single scene through a tab-based interface. Switch between saved layer configurations for different tasks in the same file.

by miauu
miauu's LayerColorizer brings color-coded layers to 3ds Max, letting you assign custom background and text colors to any layer in the Layer or Scene Explorer without touching scene data.

by miauu
miauu's PinMyFiles is a 3ds Max script for pinning frequently used or important files for quick access. It adds options to pin, sort, open, and reveal files in File Explorer beyond the default recent files list.

by miauu
miauu's Script Explorer is a script-editing companion for 3ds Max that helps developers write, edit, and explore their scripts. It scans code for various blocks, manages bookmarks, flags errors, and searches script text.

by miauu
miauu's Statistica adds expanded statistics for your current selection and the entire scene in 3ds Max. It organizes the data into four customizable sections covering selected objects, scene contents, sub-object counts, and transform information.

by BodyulCG
Mod Pinner is a 3ds Max macro script that pins any modifier to the top of the modifier stack, keeping it in place while you continue adding and editing modifiers below it.

by ArtBSculpt
ModelRef is a Blender add-on for working with reference images through dedicated cameras. Assign a different image to each camera and adjust opacity, scale, rotation, offset, and focal length from one panel.

by mmorais
Move Points is a 3ds Max tool that moves points to a source at speed, using the MAX SDK. The destination source can be points or splines; for splines, move points along a direction or by edges.

by pixamoon
MultiSub Organizer is a 3ds Max tool for organizing large Multi/Sub-Object materials alongside their linked Face IDs within EditPoly or EditMesh. It handles synchronized ID updates, sorting, filtering, and diagnostics from a single list.

by trykle
mxseditor code snippet generator is a MAXScript tool for 3ds Max that executes custom MaxScript by a shortcut while you work inside mxseditor. The developer built it on mxseditor_calltips and mxseditor.

by Chuggnut
Obj Sketch is a script for 3ds Max from Chuggnut that lets you draw directly onto the texture of an object in the viewport. The developer notes it works best for roughly marking out areas on a mesh.

by Chuggnut
Object culler is a script for 3ds Max by Chuggnut that builds a face selection based on the angle of each face against the direction of another object.

by Chuggnut
Object nudger is a 3ds Max script from Chuggnut for precise move and rotate of an object in any unit size required. It works in both local and world coordinates.