
EasyVRayCameraAlongPath
by colinsenner
EasyVRayCameraAlongPath is a 3ds Max script that turns a drawn spline into an animated VRayCamera path. It links a new VRayCamera, path-constrains it to the spline, and keyframes movement from 0 to 100 percent.
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1,218 plugins · page 44 of 51

by colinsenner
EasyVRayCameraAlongPath is a 3ds Max script that turns a drawn spline into an animated VRayCamera path. It links a new VRayCamera, path-constrains it to the spline, and keyframes movement from 0 to 100 percent.

by SimonBourgeois
Group to EditablePoly is a 3ds Max script that converts a group into an editable poly. When an editable mesh is in the group, it keeps it as an editable mesh instead of converting it.

by Poker
Muscle Setup is a 3ds Max script that creates either a bone or a cylinder with a flex modifier between two points. You install it with a simple drag and drop, and find it under the Toke Scripts category.

by muhammad.nagy.eg
NAG ALL - Automatic Library Lister is a 3ds Max tool that automates organizing digital library assets with a single click, producing 3ds Max files beside their related preview images, ready for drag-and-drop or asset-manager linking.

by obaida
Object's Normal Fix is a set of 3ds Max scripts for fixing the normal, or extrude direction, of selected shapes. It offers both manual picking and automatic orientation fixing across three modes.

by rode3d
RandoMixer is a 3ds Max plugin that automatically generates multiple variants of a scene, model or character and manages them within a collection of states. It randomizes transforms and materials, swaps objects, and scatters them.

by rdg
rdg::graphPaper is a procedural graph paper texture for 3ds Max. It builds its tiling and line management from horizontal and vertical Gradient Ramps, with colors defined by the top mix or output map.

by DMZScripts
Script Box is a 3ds Max plugin from DMZScripts that builds a dynamic execution menu for any selected folder of MaxScript files, separating macroScripts, plugins, utilities and regular scripts by class.

by Marius Silaghi
Shell Pro is a modifier for 3ds Max that creates a shell around models without causing self-intersections, unlike the standard Shell modifier. It also preserves surface details and offers edge chamfering, filleting and beveling options.

by rauquenrol
Travel Distance is a MaxScript controller for 3ds Max that measures and exposes the distance an object has traveled. Pick a reference object, animate in autokey, and use the changing value in wire parameters, expressions, or script controllers.

by Chuggnut
Unwrap is a 3ds Max script from Chuggnut, based on the unwrap script that comes with max 3.0. It adds preset sizes, extra error checking, and can unwrap multiple objects to one or separate bitmaps.

by atanasbak
AColorManager is a tool for 3ds Max, part of the AvizStudioTools suite. Version 2.0 adds conversion of V-Ray scenes from sRGB to ACEScg. It loads through the AIO App interface.

by obaida
Batch Import Convert is a 3ds Max script that imports selected file types from a folder and its subfolders, then saves them as Max files with a chosen version and an option to grab a viewport preview.

by Marius Silaghi
Contrast Pro is a modifier for 3ds Max that enhances the details of 3D models. It adds contrast to whole models or highlights only specific areas, with a Uniform option for consistent results across differing polygon sizes.

by masquerade
Copy-Align-Link is a 3ds Max script that copies, aligns and links a source object across multiple destination objects in a single operation, with options for rotation offsets and unrenderable parent targets.

by Jimmy_Brullefert
CoronaCam Overscan is a MaxScript for 3ds Max that overscans a Corona Camera in width and height. Adjusting these parameters automatically changes the camera's focal length (or FOV).

by colinsenner
EasyCameraAlongPath is a script for 3ds Max that draws a spline, then links a new camera and path-constrains it to that spline, automating the setup for animating a camera along a drawn path.

by Jon Seagull
EPoly MatID Randomizer is a script for 3ds Max that randomizes the material IDs on an editable poly object. It also lets you exclude certain polys by setting their ID outside the random range.

by dangtiendung
Frame Maker is a 3ds Max script that quickly creates picture frames from selected images, matching the correct ratio of each imported image file. It can produce multiple frames at once in a few clicks.

by SimonBourgeois
Group It is a 3ds Max script that creates a group from selected objects, with the group inheriting its orientation from the first selected object. It supports nested groups and offers naming and pivot placement options.

by Jon Seagull
HSV Color Randomizer is a utility for 3ds Max that creates random variations of a color in HSV space. Drag a color into the top swatch, set the randomness amount, and generate nine variations.

by SimonBourgeois
Import Illustrator Files is a script for 3ds Max that imports multiple Illustrator files in one click, attaching splines and welding vertices. Shift-clicking the button adds an extrude modifier to the imported splines.

by Royal Ghost
Intersection of a Line and a Sphere is a MAXScript function for 3ds Max, adapting Paul Bourke's method for finding where a line meets a sphere or circle. It computes the intersection from the line and sphere parameters.

by Chuggnut
Key copier is a script for 3ds Max that lets you use Ctrl+C and Ctrl+V to copy and paste keys in the track view. It relies on Chugg_globals and targets Max 4.x.