
CineMove
by cmjohncheng
CineMove is a camera animation tool for 3ds Max that animates cameras with real-world speed input. It supports CoronaCam, V-Ray Physical Camera, Free and Target cameras across eight cinematic motion types.
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by cmjohncheng
CineMove is a camera animation tool for 3ds Max that animates cameras with real-world speed input. It supports CoronaCam, V-Ray Physical Camera, Free and Target cameras across eight cinematic motion types.

by dangtiendung
Clay Switch is a small macro for 3ds Max that switches between Clay and Default Shading modes. Developed by dangtiendung, it can be assigned to a hotkey through the Customize User Interface or Hotkey Editor.

by alexnguyen
COPYPRO is a Maxscript for 3ds Max that copies objects from one file to another without relinking paths. It works with V-Ray, Corona, and FStorm, handling proxies, textures, IES files, RailClone, and Forest Pack objects.

by cmjohncheng
CoreLink is a lightweight asset library manager for 3ds Max that lets artists browse, preview, and drag assets straight into a scene, with an AI visual search that runs offline on the local machine.

by [email protected]
Corona Elements to Photoshop Automator is a 3ds Max script that saves all Corona render elements as TIFs and stacks them as Photoshop layers once a render finishes. It installs via a drag-and-drop MZP.

by rauquenrol
Custom Controls is a rigging utility for 3ds Max that creates custom spline shapes for animation controllers. It builds a shape library, replaces base objects, and adjusts size, orientation and colour while leaving modifiers and controllers untouched.

by rode3d
DataWire is a 3ds Max script that exposes general object properties, such as face count, spline length and dimensions, as wireable parameters through a custom modifier, ready to connect to other objects or a TextPlus text object.

by rusttm
Distance Shift is a 3ds Max script from rusttm that moves selected points or objects a set distance along the vector defined by two chosen points, measuring from the first point.

by mjblosser
Draw Order Toolkit is a set of tools for 3ds Max that troubleshoots the draw call and render order of objects in a scene. It also includes a face index viewer.

by SimonBourgeois
EasyIncludeExclude is a 3ds Max script for including or excluding objects from lights. Select both objects and lights, then click include or exclude, with options to add to, replace, or remove from the current list.

by EKDTools
ECamera2Batch is a MaxScript tool for 3ds Max that creates batch render views from selected cameras, parsing camera names for width, height, and frame parameters to apply automatically to render settings.

by EKDTools
EIndicator is a performance analysis tool for Autodesk 3ds Max that evaluates and visualizes scene performance by analyzing polygon counts and material complexities, using a heatmap indication to represent metrics across the scene.

by EKDTools
EPassword is a file-locking plugin for 3ds Max that protects .max scenes with a case-sensitive password. It adds machine-based access controls, so approved workstations open files while others must enter the password.

by EKDTools
EReminder is a free MaxScript for 3ds Max that reminds you to save your scene at a chosen interval. It notifies you only when the scene has changed, and shows a countdown to the next reminder.

by zOffTy
Extractor is a 3ds Max script that extracts all selected meshes into separate Max files and captures a screenshot of each one. It runs on 3ds Max 2023, 2024 and 2025.

by Bare
Faster File merging into 3ds max is a startup script for 3ds Max that automatically disables the Scene Converter's Backup Original Files setting, so 3ds Max stops saving a backup file when merging scenes into it.

by Jon Seagull
FindByName is a 3ds Max utility that shows an object's parents when you give it the object's name. It helps locate objects inside closed or nested groups.

by Jon Seagull
fr Defaults fix is a startup script for 3ds Max that changes how finalRender treats new objects. It ensures objects are created with send/receive GI and receive caustics turned on rather than GI disabled.

by SimonBourgeois
GLB2OBJ is a standalone application that converts GLB and glTF files to OBJ for use in 3ds Max. Paired with the developer's ImportObj script, converted files bring PBR materials into 3ds Max.

by FishMan
Grid Spacing Tool by FishMan is a set of three scripts for 3ds Max that let you select the grid type and adjust its size up or down through available presets.

by rode3d
Hierarchy Guardian is a 3ds Max tool for analyzing, cleaning, and validating complex scene hierarchies, especially those imported from Revit, BIM, CAD, and SketchUp. It reports changes before applying them and can restore previous states.

by Royal Ghost
Inner Chamfer is a MAXScript for 3ds Max that creates chamfers in the inner corner topology of Editable Poly objects, complementing the built-in vertex Chamfer, which works only on outer corners.

by JokerMartini
Lace Maker is a procedural shoelace generator for 3ds Max that turns a single grid mesh strip into a complete lacing assembly — eyestays, eyelets, lace paths, geometry, aglets, and tied or untied ends.

by cmjohncheng
MatSnap AI is an AI-powered script for 3ds Max that turns screenshots, photos, and text prompts into seamless, high-resolution PBR materials. It generates the full set of derived maps and wires them into Corona.