
Chainmaker
by Chuggnut
Chainmaker is a script for 3ds Max that builds a chain system from a link object and a spline path. It scales the link to fit the path and sets up custom look-at controllers.
103 modeling plugins for 3ds Max. Compare tools, check pricing and find the right fit for your projects.
103 plugins · page 4 of 5

by Chuggnut
Chainmaker is a script for 3ds Max that builds a chain system from a link object and a spline path. It scales the link to fit the path and sets up custom look-at controllers.

by Marius Silaghi
Shell Pro is a modifier for 3ds Max that creates a shell around models without causing self-intersections, unlike the standard Shell modifier. It also preserves surface details and offers edge chamfering, filleting and beveling options.

by Chuggnut
Unwrap is a 3ds Max script from Chuggnut, based on the unwrap script that comes with max 3.0. It adds preset sizes, extra error checking, and can unwrap multiple objects to one or separate bitmaps.

by Marius Silaghi
Contrast Pro is a modifier for 3ds Max that enhances the details of 3D models. It adds contrast to whole models or highlights only specific areas, with a Uniform option for consistent results across differing polygon sizes.

by dangtiendung
Frame Maker is a 3ds Max script that quickly creates picture frames from selected images, matching the correct ratio of each imported image file. It can produce multiple frames at once in a few clicks.

by Chuggnut
Mesh Project is a script for 3ds Max that projects the vertices of one mesh onto the surface of another, casting them along the vertex normals of the first object.

by Marius Silaghi
Push Pro is a 3ds Max modifier that pushes vertices inwards or outwards while preventing the self-intersections the standard Push tends to produce. Surface details are preserved well throughout the push.

by dangtiendung
Quick Boolean is a set of tools for 3ds Max that performs ProBoolean operations on the selected object using preset profiles: Union, Intersect, Hollow, Trim, Subtract, Split and Knife. It works much like SketchUp's Solid Tools.

by JokerMartini
Spline Caster is a 3ds Max plugin for creating splines projected onto the surface of any geometry in the scene. It offers two draw modes with realtime previewing as you work.

by mgh3d
Chesterfield Generator is a 3ds Max script from mgh3d that deforms mesh vertices into the classic Chesterfield pattern. It offers two conversion modes and works exclusively on editable poly nodes.

by Vint26
Procedural Facade Windows is a 3ds Max tool for building facade windows in a few clicks. Set 1-4 segments per window, choose Normal, Fixed, or Tilt types, and adjust mullions, setbacks, and handles.

by Christophe B
Universal Customizer is a 3ds Max script that deforms any mesh through parameters, useful for customizing repeated objects in a scene. It changes existing vertex positions without altering the mesh's vertex count.

by obaida
Blender Scale is a 3ds Max script that applies scaling on sub-object levels similar to Blender. It works with Editable Spline, Editable Mesh, and Editable Poly objects and relies on the current coordinate system.

by Chuggnut
Collapse and reset-X is a 3ds Max utility that performs an export-strength reset-X and collapse, and also attempts to detect and correct normal flips, though not always successfully.

by Vint26
Procedural Outlets and Switches is a 3ds Max script for creating electrical outlets and switches in a few clicks. Choose socket types and frame designs, snap fixtures to walls, and cut holes automatically as sockets are added.

by Jon Seagull
SmoothSpline is a 3ds Max script by Jon Seagull that creates a smoothed copy of a picked spline object, averaging each vertex's position with that of its neighbors.

by SimonBourgeois
Batch Retopo is a 3ds Max script for retopologizing multiple objects at once. It offers a symmetry option and surface-area-based density controls to keep mesh density consistent across objects.

by mgh3d
Duplicurver is a MaxScript tool for 3ds Max that brings ZBrush's IMM (Insert Multi Mesh) Curve brush functionality into the program, letting you replicate and deform meshes along a path.

by Chuggnut
Knot smooth is a script for 3ds Max from Chuggnut that smooths out bezier knot handles. It's listed as free on ScriptSpot and is currently at version 2.3.5.

by Chuggnut
NURBS stitch is a 3ds Max script from Chuggnut for joining NURBS surfaces with tangent alignment. It joins two surfaces without losing edges and connects the two nearest edges, plus functions for surface edge indexing and edge center.

by Paul Hormis
Skin_Or_Poly_Grow_Selection.ms is a MaxScript for 3ds Max by Paul Hormis, listed on ScriptSpot. It grows a selection while working in a Skin or Poly context, delivered as a single .ms script file.

by Paul Hormis
Skin_Or_Poly_Ring_Selection.ms is a MaxScript by Paul Hormis for 3ds Max that handles ring selection on skin or polygon components. Listed on ScriptSpot, it targets 3ds Max versions 6, 7 and 8.

by rusttm
Distance Shift is a 3ds Max script from rusttm that moves selected points or objects a set distance along the vector defined by two chosen points, measuring from the first point.

by Royal Ghost
Inner Chamfer is a MAXScript for 3ds Max that creates chamfers in the inner corner topology of Editable Poly objects, complementing the built-in vertex Chamfer, which works only on outer corners.