
Clothify Pro
by Marius Silaghi
Clothify Pro is a modifier for 3ds Max for modeling and animating cloth in a non-destructive way. It delivers instant results without waiting for a simulation to finish, and edits update as you change parameters.
103 modeling plugins for 3ds Max. Compare tools, check pricing and find the right fit for your projects.
103 plugins · page 3 of 5

by Marius Silaghi
Clothify Pro is a modifier for 3ds Max for modeling and animating cloth in a non-destructive way. It delivers instant results without waiting for a simulation to finish, and edits update as you change parameters.

by rauquenrol
Combine is an add-on for Blender that merges objects into one with a single click, removing the need to press different keys to complete the operation. Documentation is included with the add-on.

by lightcube
PropLine is a scripted geometry plugin for 3ds Max that distributes props along splines with parameters controlling how they are distributed and transformed. It replaces the Spacing Tool in a parametric, non-destructive fashion.

by Denys Almaral
px3DDisplacer is a scripted utility plugin for 3ds Max that reshapes Editable_Poly surfaces using any geometric object as a displacer, instead of relying on grayscale maps. It ships as a single script file.

by lantlant
Chamfer Tube is a plugin script for 3ds Max, created by lantlant, that adds a ChamferTube simpleObject. It is compatible with 3ds Max 9 and above and is currently at version 1.3.

by flyingc
Poly Stitch tools work on editable polygon objects in 3ds Max, creating new faces between selected open edges, or borders, mainly used to connect roads and terrain. It ships as one feature of TerrainAxe.

by mjblosser
Rapid Resize Modifier is a scripted modifier for 3ds Max that extends the XForm modifier, letting you non-destructively scale objects to precise real-world dimensions. It works on single objects, multiple objects, and groups.

by obaida
Mesh Cleaner is a 3ds Max script for cleaning object topology. It works on any 3D object, though it produces poor results on triangled curved objects. Version 1.5 adds an undo option and faster processing.

by panubis3d
Quilted & Chesterfield Script is a 3ds Max modeling tool for creating quilted and Chesterfield-style models. It provides diamond and square pattern types, button and line addition, and automatic V-Ray and Corona material assignment.

by kleontev
RoomBuilder is a MAXScript tool for 3ds Max that builds rooms from a rectangular footprint or a custom spline. It generates walls, floor, ceiling, plinths and cornices in one click for single-sided walls.

by Chuggnut
UVW 2 XYZ is a 3ds Max script that converts UVs into a mesh version. It also copies 3D vertex normals to the flat mesh, so the result lights like a 3D object in a render.

by obaida
Bevel Profile is a 3ds Max script for controlling the Bevel Profile modifier. It can convert a Sweep modifier to Bevel Profile, apply a specific shape as the profile, and gives full control over that profile.

by doomgrave
Doom Spline Resizer is a 3ds Max script for drawing precise-length lines. It sets a spline's pivot to its first vertex, aligns it to the first segment, and resizes the spline to a length you enter.

by Martin Breidt
Path Distribute is a MAXScript utility for 3ds Max that evenly distributes selected objects along a curve. When the curve is modified, the distributed objects keep their relative positions along it.

by hesham elshipli
Pattern Engine is a scripted tool for 3ds Max that generates and edits 3D geometry types including parametric patterns, 3D tiles, partitions, shelves, wall art, and upholstery. It offers multiple array modes and distribution options.

by JokerMartini
Slice and Dice is a 3ds Max tool for cutting up geometry with line, freehand, view, and world-based slices, all across multiple objects at once, with the ability to fully restore objects at any point.

by Marius Silaghi
TurboTriSmooth is a subdivision modifier for 3ds Max that subdivides triangle meshes, producing smoother results and nicer topology than the standard TurboSmooth. It works on triangulated models, cloth, scans, decimated meshes, fluid simulations, terrain, or any triangle mesh.

by Jon Seagull
Bevel Lite is a 3ds Max script from Jon Seagull that reworks the standard Bevel with far fewer controls. It's streamlined around chamfered extrusions, the job the developer reaches for most of the time.

by Marius Silaghi
Path Deform Pro is a 3ds Max modifier that deforms models along a path without the self-intersections common to the standard Path Deform modifier, with less pinching and stretching where the path bends.

by TheMan
Random Extrude is a 3ds Max script that automatically extrudes selected polygons of an Editable Poly object by random amounts within a min and max value you set, replacing the manual task.

by Marius Silaghi
Relax Pro is a modifier for 3ds Max that smooths meshes while preserving their volume, sliding vertices over the surface to avoid the shrinking caused by the standard Relax. Smoothing stays resolution independent across polygon sizes.

by Roger Christensen
ShapeShifter is a procedural Blender add-on that generates and deforms mesh in real-time using built-in procedural textures, letting you create complex organic shapes for 3D projects. It works with the Cycles and Eevee render engines.

by mufeng
Snowflake is a Blender add-on for generating realistic snowflakes from a physically-based growth model. Tune parameters manually or randomize them automatically to produce endless variations, with many presets and support for saving the growth as animation.

by obaida
Vertex Tangent is a 3ds Max script for controlling the vertex tangents of shapes. It auto-detects selected vertices, records optional undo, and includes axis buttons that set the moving axis rather than the projection axis.