
EasyVRayCameraAlongPath
by colinsenner
EasyVRayCameraAlongPath is a 3ds Max script that turns a drawn spline into an animated VRayCamera path. It links a new VRayCamera, path-constrains it to the spline, and keyframes movement from 0 to 100 percent.
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260 plugins · page 6 of 11

by colinsenner
EasyVRayCameraAlongPath is a 3ds Max script that turns a drawn spline into an animated VRayCamera path. It links a new VRayCamera, path-constrains it to the spline, and keyframes movement from 0 to 100 percent.

by SimonBourgeois
Group to EditablePoly is a 3ds Max script that converts a group into an editable poly. When an editable mesh is in the group, it keeps it as an editable mesh instead of converting it.

by Poker
Muscle Setup is a 3ds Max script that creates either a bone or a cylinder with a flex modifier between two points. You install it with a simple drag and drop, and find it under the Toke Scripts category.

by muhammad.nagy.eg
NAG ALL - Automatic Library Lister is a 3ds Max tool that automates organizing digital library assets with a single click, producing 3ds Max files beside their related preview images, ready for drag-and-drop or asset-manager linking.

by obaida
Object's Normal Fix is a set of 3ds Max scripts for fixing the normal, or extrude direction, of selected shapes. It offers both manual picking and automatic orientation fixing across three modes.

by rode3d
RandoMixer is a 3ds Max plugin that automatically generates multiple variants of a scene, model or character and manages them within a collection of states. It randomizes transforms and materials, swaps objects, and scatters them.

by DMZScripts
Script Box is a 3ds Max plugin from DMZScripts that builds a dynamic execution menu for any selected folder of MaxScript files, separating macroScripts, plugins, utilities and regular scripts by class.

by rauquenrol
Travel Distance is a MaxScript controller for 3ds Max that measures and exposes the distance an object has traveled. Pick a reference object, animate in autokey, and use the changing value in wire parameters, expressions, or script controllers.

by obaida
Batch Import Convert is a 3ds Max script that imports selected file types from a folder and its subfolders, then saves them as Max files with a chosen version and an option to grab a viewport preview.

by masquerade
Copy-Align-Link is a 3ds Max script that copies, aligns and links a source object across multiple destination objects in a single operation, with options for rotation offsets and unrenderable parent targets.

by Jimmy_Brullefert
CoronaCam Overscan is a MaxScript for 3ds Max that overscans a Corona Camera in width and height. Adjusting these parameters automatically changes the camera's focal length (or FOV).

by colinsenner
EasyCameraAlongPath is a script for 3ds Max that draws a spline, then links a new camera and path-constrains it to that spline, automating the setup for animating a camera along a drawn path.

by Jon Seagull
EPoly MatID Randomizer is a script for 3ds Max that randomizes the material IDs on an editable poly object. It also lets you exclude certain polys by setting their ID outside the random range.

by SimonBourgeois
Group It is a 3ds Max script that creates a group from selected objects, with the group inheriting its orientation from the first selected object. It supports nested groups and offers naming and pivot placement options.

by Jon Seagull
HSV Color Randomizer is a utility for 3ds Max that creates random variations of a color in HSV space. Drag a color into the top swatch, set the randomness amount, and generate nine variations.

by SimonBourgeois
Import Illustrator Files is a script for 3ds Max that imports multiple Illustrator files in one click, attaching splines and welding vertices. Shift-clicking the button adds an extrude modifier to the imported splines.

by Royal Ghost
Intersection of a Line and a Sphere is a MAXScript function for 3ds Max, adapting Paul Bourke's method for finding where a line meets a sphere or circle. It computes the intersection from the line and sphere parameters.

by Chuggnut
Key copier is a script for 3ds Max that lets you use Ctrl+C and Ctrl+V to copy and paste keys in the track view. It relies on Chugg_globals and targets Max 4.x.

by Evgeniy Poyan
Local Pivot Align is a 3ds Max script that aligns an object's local pivot using its bounding box min/max extremes, with selectable Min, Center, and Max alignment methods applied per axis.

by obaida
Overlapping Objects is a 3ds Max script for detecting overlapping objects. It works on geometry faces and polygons and on shape segments, across Edit Poly, Edit Mesh, Editable Poly, Editable Mesh and Shapes, requiring 3ds Max 2018 or later.

by heejun
Pinocchio Skinning UI is a script for 3ds Max that provides a simple interface for Pinocchio skinning. It requires the Pinocchio binary, which is downloaded separately from the developer's page.

by id_ivan
rBIsolate is a MaxScript isolation tool for 3ds Max that isolates selected objects through multiple methods, including isolation levels, selection sets, scene states, layers, categories, instances, materials, modifiers, and object name matching.

by quasiKrystal
renderStacks is a render pass and generic task manager for 3ds Max from quasiKrystal. Define a sequence of tasks per pass, with unlimited passes per scene, and configure it all through an artist-friendly UI without scripting.

by Chuggnut
Skin Radius Fix is a small utility for 3ds Max that sets the inner and outer radius of a skin envelope to a fixed size, saving time compared to adjusting envelopes by hand.