
Scale Move Tool
by Gravey
Scale Move Tool by Gravey moves a group of objects using 3ds Max's scale tool, similar to editing vertices in sub-object mode, without affecting the objects' own scale. It adds a Skewing Mode and Quick Align options.
260 workflow plugins for 3ds Max. Compare tools, check pricing and find the right fit for your projects.
260 plugins · page 5 of 11

by Gravey
Scale Move Tool by Gravey moves a group of objects using 3ds Max's scale tool, similar to editing vertices in sub-object mode, without affecting the objects' own scale. It adds a Skewing Mode and Quick Align options.

by doctor_3d
Substance Painter Ultimate Bridge connects 3ds Max with Substance Painter, exporting models out and importing textures back to build shaders for a chosen render engine. It handles shader naming, ID masking, multi-shader setups and UDIMs.

by 3not
Camera Manager is a Blender addon from 3not that centralizes camera control, adds cinematic effects like Dolly Zoom and Orbital Tracking, and renders all scene cameras from one panel. Compatible with Blender 4.5X and above.

by aksmfakt132
P_SkinWeightTool is a 3ds Max script that extends the WeightTool inside the Skin modifier. It adds bone selection, weight drawing, weight copying, locking, and save/load options for skin weighting work.

by SimonBourgeois
Save Selected With Maps is a 3ds Max script that collects and relinks the bitmaps of selected objects to a chosen folder and saves those objects to the same location. Bitmaps flagged found in the asset tracker are included too.

by Visuali Studio
AutoFloor UVs is a 3ds Max script for mapping surfaces built from juxtaposed elements like tiles or parquet. It applies planar mapping that eliminates visible repetitions by editing each element's UVW map coordinates.

by DMZScripts
Content Browser is a 3ds Max plugin from DMZScripts for browsing and importing 3D assets from any folder on your machine. It finds materials, HDRIs, models and max files, then groups and displays them as assets.

by EKDTools
ECopy is a 3ds Max script from EKDtools that adds a copy-and-paste tool to the main menu, letting you move objects between separate files and across computers on a network.

by Visuali Studio
MZP Maker is a 3ds Max script that packages your scripts into self-installing .mzp files or encrypts .ms files. It automates macro creation, file renaming, and works alongside icons, ini files, and images.

by rode3d
Scatter Tools is an object placement plugin for 3ds Max that arranges, randomizes, and redistributes the objects already in your scene. It scatters the objects you select over a distribution surface or defined points rather than cloning a source.

by Nevil
Script Runner is a Blender add-on that runs multiple Python scripts at the push of a button, without first loading them into Blender's text editor. It stores paths to frequently used scripts across files and versions.

by grabjacket
Shred is a MaxScript utility for 3ds Max that stores and tags your snippets of code. Save functions or algorithms, retrieve them when you need them, and gradually improve common pieces over time.

by lswsox
Sox Biped Assist is a 3ds Max script for biped animation work, bundling biped selection, keyframe assistance, looped-animation tools, timeline shortcuts, playback speed control and a blocking animation playback mode.

by JokerMartini
Wirecolor Tools is a script for 3ds Max that sets the wire colors of objects in your scene. It supports quick color picks, randomized assignments, and gradient wirecolors for compositing workflows that use the Wirecolor render element.

by Jon Seagull
AutoEdge Selected is a 3ds Max script for cleaning up .3ds objects exported from AutoCAD. Select imported 'Mesh' objects, hit a toolbar button, and it converts them to Editable Meshes, selects all edges, and runs Auto Edge.

by MATSCRPTART
Bread Crumbs Cloner is a cloning and marking script for 3ds Max built to help animate walks, runs, slow ins and slow outs. It clones or marks an object, offsetting the clone an equal distance along the same vector.

by coven
copy+ is a Blender plugin for copying and pasting selected attributes across multiple objects. It handles modifiers, materials, rotation, scale, location, dimensions, and animation, with options to zero out transforms or change an object's origin.

by Nevil
Direct Farsi Type is a script for 3ds Max that lets you type Farsi text directly in the viewport. The V01.1.0 update adds handling to ignore upper modifiers, and the script works with 3ds Max 6.0 and higher.

by Jon Seagull
Soft Selection to Vertex Colors is a script for 3ds Max that uses soft selections to paint grayscale vertex colors onto Mesh or Poly objects. It offers four modes: replace, add, darken, and subtract.

by obaida
Working Pivot Placer is a simple script for 3ds Max that places the Working Pivot on a surface or by 1, 2 or 3 points. It bundles macros for fast coordinate switching and picking objects as the coordinate system.

by Vint26
All for UE5 is a MaxScript for 3ds Max built to speed up work with Unreal Engine 5. It handles FBX export, folder structures from layer names, transform, camera, light and color copying, UVW unwrapping, and GPULightmass INI settings.

by Chuggnut
Bone copy is a 3ds Max script from Chuggnut that swaps the skinning weights from one bone in a Skin modifier to another. It transfers weight assignments between two bones inside the modifier.

by SimonBourgeois
CoronaColorCorrection-Auto is a 3ds Max script for adding and tweaking Corona Color correct nodes on selected material slots. It works across Diffuse, Bump, Roughness, Translucency and Self Illumination, with randomization for each parameter.

by SimonBourgeois
Custom Align is a 3ds Max script for aligning objects with a given spacing. It can randomize position and scale, align to object center or base, and space objects along a spline.