
ECopy
by EKDTools
ECopy is a 3ds Max script from EKDtools that adds a copy-and-paste tool to the main menu, letting you move objects between separate files and across computers on a network.
Modeling, rendering and simulation plugins for Autodesk 3ds Max used across archviz, games and VFX.
408 plugins · page 9 of 17

by EKDTools
ECopy is a 3ds Max script from EKDtools that adds a copy-and-paste tool to the main menu, letting you move objects between separate files and across computers on a network.

by LoneRobot
Monster Matte is a utility for 3ds Max by LoneRobot that lets you browse for rendered backgrounds and quickly configure them as a mental ray matte material, ready to assign to background objects and render.

by Visuali Studio
MZP Maker is a 3ds Max script that packages your scripts into self-installing .mzp files or encrypts .ms files. It automates macro creation, file renaming, and works alongside icons, ini files, and images.

by Martin Breidt
Path Distribute is a MAXScript utility for 3ds Max that evenly distributes selected objects along a curve. When the curve is modified, the distributed objects keep their relative positions along it.

by hesham elshipli
Pattern Engine is a scripted tool for 3ds Max that generates and edits 3D geometry types including parametric patterns, 3D tiles, partitions, shelves, wall art, and upholstery. It offers multiple array modes and distribution options.

by rode3d
Scatter Tools is an object placement plugin for 3ds Max that arranges, randomizes, and redistributes the objects already in your scene. It scatters the objects you select over a distribution surface or defined points rather than cloning a source.

by Nevil
Script Runner is a Blender add-on that runs multiple Python scripts at the push of a button, without first loading them into Blender's text editor. It stores paths to frequently used scripts across files and versions.

by grabjacket
Shred is a MaxScript utility for 3ds Max that stores and tags your snippets of code. Save functions or algorithms, retrieve them when you need them, and gradually improve common pieces over time.

by JokerMartini
Slice and Dice is a 3ds Max tool for cutting up geometry with line, freehand, view, and world-based slices, all across multiple objects at once, with the ability to fully restore objects at any point.

by lswsox
Sox Biped Assist is a 3ds Max script for biped animation work, bundling biped selection, keyframe assistance, looped-animation tools, timeline shortcuts, playback speed control and a blocking animation playback mode.

by Marius Silaghi
TurboTriSmooth is a subdivision modifier for 3ds Max that subdivides triangle meshes, producing smoother results and nicer topology than the standard TurboSmooth. It works on triangulated models, cloth, scans, decimated meshes, fluid simulations, terrain, or any triangle mesh.

by JokerMartini
Wirecolor Tools is a script for 3ds Max that sets the wire colors of objects in your scene. It supports quick color picks, randomized assignments, and gradient wirecolors for compositing workflows that use the Wirecolor render element.

by Jon Seagull
AutoEdge Selected is a 3ds Max script for cleaning up .3ds objects exported from AutoCAD. Select imported 'Mesh' objects, hit a toolbar button, and it converts them to Editable Meshes, selects all edges, and runs Auto Edge.

by Jon Seagull
Bevel Lite is a 3ds Max script from Jon Seagull that reworks the standard Bevel with far fewer controls. It's streamlined around chamfered extrusions, the job the developer reaches for most of the time.

by MATSCRPTART
Bread Crumbs Cloner is a cloning and marking script for 3ds Max built to help animate walks, runs, slow ins and slow outs. It clones or marks an object, offsetting the clone an equal distance along the same vector.

by coven
copy+ is a Blender plugin for copying and pasting selected attributes across multiple objects. It handles modifiers, materials, rotation, scale, location, dimensions, and animation, with options to zero out transforms or change an object's origin.

by Nevil
Direct Farsi Type is a script for 3ds Max that lets you type Farsi text directly in the viewport. The V01.1.0 update adds handling to ignore upper modifiers, and the script works with 3ds Max 6.0 and higher.

by Marius Silaghi
Path Deform Pro is a 3ds Max modifier that deforms models along a path without the self-intersections common to the standard Path Deform modifier, with less pinching and stretching where the path bends.

by TheMan
Random Extrude is a 3ds Max script that automatically extrudes selected polygons of an Editable Poly object by random amounts within a min and max value you set, replacing the manual task.

by Marius Silaghi
Relax Pro is a modifier for 3ds Max that smooths meshes while preserving their volume, sliding vertices over the surface to avoid the shrinking caused by the standard Relax. Smoothing stays resolution independent across polygon sizes.

by Roger Christensen
ShapeShifter is a procedural Blender add-on that generates and deforms mesh in real-time using built-in procedural textures, letting you create complex organic shapes for 3D projects. It works with the Cycles and Eevee render engines.

by mufeng
Snowflake is a Blender add-on for generating realistic snowflakes from a physically-based growth model. Tune parameters manually or randomize them automatically to produce endless variations, with many presets and support for saving the growth as animation.

by Jon Seagull
Soft Selection to Vertex Colors is a script for 3ds Max that uses soft selections to paint grayscale vertex colors onto Mesh or Poly objects. It offers four modes: replace, add, darken, and subtract.

by obaida
Vertex Tangent is a 3ds Max script for controlling the vertex tangents of shapes. It auto-detects selected vertices, records optional undo, and includes axis buttons that set the moving axis rather than the projection axis.