
UbiSoft Pod formats
by Syroot
UbiSoft Pod formats is a Blender add-on by Syroot for importing, modifying, and exporting files from UbiSoft's 1997 racing game Pod ("Planet of Death"), spanning race tracks, cars, ghosts, images, and sounds.
2,255 workflow plugins for Blender. Compare tools, check pricing and find the right fit for your projects.
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by Syroot
UbiSoft Pod formats is a Blender add-on by Syroot for importing, modifying, and exporting files from UbiSoft's 1997 racing game Pod ("Planet of Death"), spanning race tracks, cars, ghosts, images, and sounds.

by Pawel Wilczewski
UEx - Blender To Unreal Engine Export In One Click is a Blender addon for sending assets to Unreal Engine. It batch-exports objects as separate FBX files, with asset types detected automatically and no scaling or import errors.

by Melowilo Animation LTD
Vertex Skin Weights is a Blender addon that adds direct numerical control to weight editing, complementing standard weight painting with precise per-bone values and a real-time list of the bones influencing your selected vertices.

by Darsh
Vray Arena Setup is a Blender utility add-on that collects and organizes the textures and mesh data from a project into a single structured resources folder, preparing files for sharing, archiving, or rendering on other systems.

by SummonAngelus
ARKit Blendshape Helper is a Blender add-on by SummonAngelus for working with ARKit blendshapes. It adds the 52 ARKit blendshapes and 18 unmirrored extra shapekeys, and provides driver linking, mesh selection, mirroring and shapekey organization.

by sharpened
Attrio CSV exports per-frame evaluated dependency graph data from Blender as CSV files for external analysis or modification, then reimports them as point cloud data through custom Geometry Node trees and a CSV Import node.

by Clonephaze
Auto Paint Boundaries is a Blender add-on that limits paint strokes to connected face regions. Click a face and it selects the correct area based on your chosen boundaries, enables Face Masking, and passes the stroke to your active brush.
by Thatimster
Auto Sprite is a Blender add-on for building and loading sprite sheets. Import an image sequence from a folder or use the render output, pick a layout and maximum resolution, then generate the sheet.

by 楊景貴
B3D UI Language Loop is a Blender add-on that cycles through interface languages with a keyboard shortcut. Built for non-English speakers, it lets users switch the UI language quickly while following tutorials in different languages.

by antoine bagattini
Baga Batch is a Blender add-on that renders asset previews and exports collections, objects and materials into individual .blend files placed in your chosen asset library. It supports Cycles and Eevee.

by Kiara_Bagattini
BagaPaste is a Blender add-on by Kiara_Bagattini that pastes clipboard images, copied image files, local file paths, or image URLs straight into the scene as planes or reference images, skipping manual saving and importing.

by Yey!
Bengine For Unity connects Blender's Geometry Nodes to Unity, letting you generate procedural meshes and levels inside the engine. It supports Sverchok nodes, Unity terrain, curves, and networking between Blender and Unity.

by tyler.tofu
Beyond Channel Packer is a Blender add-on for channel-packing textures directly in the Image Editor. It combines RGB with an optional alpha mask, merges four separate images into RGBA, or splits multi-channel images into individual channel files.

by usrname0
BL Easy Crop adds a click-and-drag handle interface for cropping in Blender's Visual Sequence Editor and preview window. It makes the built-in crop behave more like Blender's other transforms: rotate, scale, move and transform.

by Nava Lab
Blender Maya Converter (Bmc) is a tool for transferring mesh, V-Ray lights, cameras and V-Ray materials between Maya and Blender. It automatically converts shading and lighting to each software's system.
![Blender To Rizomuv/Uvlayout [B2Ruvl] for Blender](/_next/image?url=https%3A%2F%2Fdpxz9wi7us1cpan5.public.blob.vercel-storage.com%2Fplugins%2Fblender-to-rizomuv-uvlayout-b2ruvl%2F0.webp&w=3840&q=75&dpl=dpl_4KL8zEkpZFTAXkUoHKf86PyQNqH2)
by Titus
Blender To Rizomuv/Uvlayout [B2Ruvl] is a Blender add-on that bridges the UV workflow between Blender and RizomUV or Headus UVLayout. Send a mesh, unwrap it in your UV tool, and get the UVs back without manual export or import.

by B3dHub
Blender To Unity is a Blender add-on that exports objects, animations, colliders, and LODs to Unity Engine. Built by B3dHub for a simple, few-clicks export workflow aimed at game developers, architects, and 3D artists.

by waylow
Bookmark View is a Blender add-on that saves multiple 3D viewport positions and lets you switch back to any of them with a click, instead of repeatedly zooming, panning and rotating.

by SaintBaron
The Bugsnax Cache Importer/Exporter add-on brings Bugsnax cache files into Blender and writes them back out, handling the .objcache, .daecache and .xcache formats through dedicated File menu Import and Export entries for each type.

by n4dirp
Camera Grid is a Blender add-on that displays all scene cameras as an interactive viewport overlay grid for quick switching and selection, using clicks, drags, the scroll wheel, or arrow keys.

by Cyrill-Vitkovskiy
Chord Song is a Blender add-on that implements a Vim-like <Leader> key system, triggering operators, executing scripts, and modifying properties through key sequences. It's inspired by the Neovim addon which-key.nvim.

by Wiffzackius
Compressed GLB Importer is a Blender add-on by Wiffzackius that imports Meshopt and quantized GLB models using standalone Python. It handles compressed glTF binary models without requiring special permissions inside Blender.

by shengmingu
Damped Track Chain is a Blender add-on that generates Damped Track constraints along a bone chain in one click. Select the root bone(s), and each child bone gets a constraint pointing to its direct parent.

by fwdotcom
Dynamic Color Palette is a Blender add-on from fwdotcom that generates palette textures and assigns colors to mesh faces via UV lookup, built for low-poly and stylized game workflows. It creates two GPU-rendered textures inside Blender.