
Mod Pinner
by BodyulCG
Mod Pinner is a 3ds Max macro script that pins any modifier to the top of the modifier stack, keeping it in place while you continue adding and editing modifiers below it.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
4,647 plugins · page 193 of 194

by BodyulCG
Mod Pinner is a 3ds Max macro script that pins any modifier to the top of the modifier stack, keeping it in place while you continue adding and editing modifiers below it.

by ArtBSculpt
ModelRef is a Blender add-on for working with reference images through dedicated cameras. Assign a different image to each camera and adjust opacity, scale, rotation, offset, and focal length from one panel.

by mmorais
Move Points is a 3ds Max tool that moves points to a source at speed, using the MAX SDK. The destination source can be points or splines; for splines, move points along a direction or by edges.

by pixamoon
MultiSub Organizer is a 3ds Max tool for organizing large Multi/Sub-Object materials alongside their linked Face IDs within EditPoly or EditMesh. It handles synchronized ID updates, sorting, filtering, and diagnostics from a single list.

by trykle
mxseditor code snippet generator is a MAXScript tool for 3ds Max that executes custom MaxScript by a shortcut while you work inside mxseditor. The developer built it on mxseditor_calltips and mxseditor.

by Chuggnut
Obj Sketch is a script for 3ds Max from Chuggnut that lets you draw directly onto the texture of an object in the viewport. The developer notes it works best for roughly marking out areas on a mesh.

by Chuggnut
Object culler is a script for 3ds Max by Chuggnut that builds a face selection based on the angle of each face against the direction of another object.

by Chuggnut
Object nudger is a 3ds Max script from Chuggnut for precise move and rotate of an object in any unit size required. It works in both local and world coordinates.

by hippiearchitect
One-Step Copy & Relink is a 3ds Max workflow utility that scans a scene for bitmap-based maps, copies the source files to a chosen folder, and relinks materials to a target folder with a new file extension.

by WSM Game Studio
Palette Master: Color Theory Made Easy is a Blender add-on that generates harmonious color palettes from a single base color and harmony scheme, with tonal variations you can drag directly into Blender's color fields.

by Jon Seagull
Paramfind is a script for 3ds Max that unhides and selects every parametric, non-collapsed geometric object in the scene. It helps when you want to collapse everything before a big render or releasing a file.

by cmjohncheng
PixPatch AI connects 3ds Max to Google's Gemini AI, letting you modify, enhance, and fix renders directly from the Frame Buffer. Mask an area, describe a change, and the AI handles it inside your viewport.

by Oculis Studio
Poly Finder is a Blender add-on that ranks mesh objects by polygon count and shows which ones weigh down a scene. A viewport heatmap and batch optimization tools help locate and reduce heavy geometry.

by cmjohncheng
PolySorter is an automation utility for 3ds Max that organizes downloaded 3D assets, extracting archives, building structured folders, cleaning up clutter, and renaming files so your library stays consistent and production-ready.

by Chuggnut
Position scaler is a 3ds Max script from Chuggnut that scales the relative positions of a selected group of objects. For example, spreading a set of fence posts further apart.

by NetMetropolis
PrintSplitter is a Blender add-on that divides any mesh into evenly sized printable sections. From the 3D View sidebar you set the number of cuts and axis, preview the slicing planes, and generate parts.

by rfarencibia
Pro Soft Selection Deformer is a Blender add-on that builds distance-based soft selections, using any mesh or curve as a live deformer. It supports real-time updates, customizable falloff types, weight painting, and non-destructive mesh shaping.

by Vint26
Procedural Posters and Paintings is a 3ds Max script for architectural visualization that places framed images with height control. It ships with composition presets, randomization options, and a library of high-resolution images.

by markulie
RandomX is a MAXScript transform randomizer for 3ds Max that applies randomized translation and rotation to objects. You specify ranges for translation and rotation parameters, adding variation without manual adjustment.

by id_ivan
rBMultiMat is a MaxScript for 3ds Max that combines the different materials on selected objects into a single multimaterial. It offers a non-destructive mode and a faster mode, with the result sorted by name.

by Chuggnut
Reverse crosssection is a script for 3ds Max that works on a skinned model to reverse the order of its crosssections. Built for Max 4.x, it comes from developer Chuggnut and is listed at version 2.3.5.

by Soyoyo
Robocopy Backup Script by Soyoyo is an incremental backup script found in the Blender catalog, though not a Blender addon. Built on Windows' Robocopy, it previews file changes and asks before mirroring folders.

by savascetin
Savas Cetin's maxscript and python (pymxs) repository is a GitHub collection of MAXScript and Python (pymxs) scripts for 3ds Max, compatible with version 2024 and later. Usage for each script is explained on the GitHub page.

by cmjohncheng
SceneShutter is a camera viewport export tool for 3ds Max that batch-exports clean, safe-frame previews without rendering. It captures real-time viewport screenshots from multiple cameras with overlay labels and flexible aspect ratios.