
Arkit Magic
by Digital DiLeo
ARKit Magic is a Blender add-on for facial rigging that links ARKit blendshapes across multiple meshes through automated drivers. Designate a Master Mesh, connect secondary objects, and edit shapes along the timeline.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
4,647 plugins · page 172 of 194

by Digital DiLeo
ARKit Magic is a Blender add-on for facial rigging that links ARKit blendshapes across multiple meshes through automated drivers. Designate a Master Mesh, connect secondary objects, and edit shapes along the timeline.

by Andrei R. M. Bittencourt
Armbwoods Brazil Pbr Woods is a Blender add-on bundling 20 PBR wood materials from South America, Brazil and other countries. Built on a specular/glossiness workflow, the materials suit architecture and game projects.

by AL3K
Aspect Ratio Setter is a Blender 4.4+ add-on from AL3K that assigns custom render resolutions per camera. Switch between widescreen, vertical, and square formats and save your own presets without manually updating render settings each time.

by wans7
Assetflow - From Chaos To Clean Scenes is a Blender addon for asset management and scene organization. It expands the F2 shortcut with menus for grouping meshes, controlling visibility, and accessing transforms, modifiers, and materials.

by Gtech-i-Design LLC
AssetLib-EXP-IMP is a Blender add-on that exports your Asset Browser libraries to a JSON file and imports them into another Blender version, restoring or updating each library's name, folder path, and import method.

by jkdesign
Atomic is a Blender add-on for creating visual effects from points, lines, and animated deformations applied to objects or collections. Inspired by Plexus, it suits abstract visuals, technical animations, and motion design.

by wans7
Audio Player is a Blender add-on from wans7 that plays audio directly inside the Blender interface. It offers a Playlist Panel, standard media controls, volume adjustment, shuffle, repeat, and saved playlists that persist between sessions.

by Rana Abdullah
Auto Documentation Generator scans a Blender scene and produces a PDF report in one click, covering object inventory, poly counts, materials, textures, and render settings, then bundles everything into a client handover ZIP.

by Ahui Studio
Auto Lighting — Quick Lights is a Blender add-on from Ahui Studio that builds a surround lighting rig in one click. Light Count and Light Distance update in real time, and every light tracks the active object.

by CelladorProject
Auto-PBR is a Blender add-on that generates tileable PBR texture sets through AI-powered generation via ComfyUI, using the Flux 2 Klein backend. It covers a pipeline from prompt-based generation to material-ready shaders.

by Blender Procedural
Automatic Wood & Brick | Smart Placement System is a Blender Geometry Nodes add-on that generates stylized brick, stone, wood, plank and modular surface details on selected meshes, with controls for scale, rotation, variation and UVs.

by Snapsave
SnapSave Pro is a version control system for Blender, adding manual backups with viewport thumbnails, auto-save crash protection, and tools for managing, comparing, and recovering past versions of your work, all inside Blender.

by Azerilo
Azerilo Smart Tools is a bundle of eight utility add-ons for Blender, covering rig cleanup, symmetry checking, texture baking, outliner organization, and rendering. It targets game developers, character artists, and generalists working across modeling and export tasks.

by RobertRoss_VFX
B- Card Baker is a Blender add-on for baking foliage and trim sheets, handling overlapping transparent planes so opacity masks bake cleanly without black clipping artifacts. It works with meshes, curves, splines, Hair, and Geometry Nodes.

by RobertRoss_VFX
B- FPS Limiter is a Blender add-on that caps the 3D viewport frame rate. By throttling Blender's draw loop, it reduces GPU and CPU load during viewport navigation on laptops and passively cooled machines.

by RobertRoss_VFX
B- Saved & Backuped is a Blender add-on that manages iterative backups automatically. It redirects backup files into a dedicated subfolder, generates numbered versions on save, and keeps daily archive snapshots separate from routine copies.

by 3Z Axis
Bake From Empty is a Blender add-on that bakes location, rotation, scale, and visibility keyframes from an Empty object onto a target model, whether the model is connected to the Empty or independent.

by Ronme Moreira
Bake Manager is a Blender add-on that automates the repetitive setup behind baking workflows, handling High and Low mesh organization, naming, and suffix management for characters, props, and environment assets in Marmoset Toolbag and Substance Painter pipelines.

by colosyn
BakeBridge-SP connects Blender and Substance Painter in an automated, bidirectional loop. One click exports clean geometry and triggers the bake; another sends the textures back and builds the material node trees inside Blender.

by active clay
Batch Camera Renderer is a Blender add-on that saves camera positions as named shots and renders them all with a single click, each output written to its own automatically named and organized file.

by Momentum Creative Technology Inc.
Batch Rename Pro is an asset renaming system for Blender that renames and organizes objects, meshes, collections, materials, textures, and more, combining renaming operations into reusable workflows with a preview of every change before it is applied.

by Maso
Batch Renamer I Octopus is a Blender add-on for renaming objects across a scene. It handles find-and-replace, regex, prefixes, suffixes, and object-type filtering, with a live preview before changes are applied.

by N00dle & D00dle
Batch Render Manager (BRM) is a Blender addon that automates rendering multiple shots, detecting cameras and their frame ranges from a naming convention. It renders every valid camera in a scene without manually setting up scene cameras and frame ranges.

by SimonBourgeois
Batch Retopo is a 3ds Max script for retopologizing multiple objects at once. It offers a symmetry option and surface-area-based density controls to keep mesh density consistent across objects.