
Voxel Animater
by masquerade
Voxel Animater is a 3ds Max script that takes an image sequence and creates a selected primitive for each pixel, adjusting its length according to the pixel's value and animating it.
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532 plugins · page 13 of 23

by masquerade
Voxel Animater is a 3ds Max script that takes an image sequence and creates a selected primitive for each pixel, adjusting its length according to the pixel's value and animating it.

by dangtiendung
Smart Measure is a script for 3ds Max built to replace the default Measure Tools, covering distance, angle, total length, area, and object dimensions in the coordinate system through several dedicated measurement modes.

by lantlant
Chamfer Tube is a plugin script for 3ds Max, created by lantlant, that adds a ChamferTube simpleObject. It is compatible with 3ds Max 9 and above and is currently at version 1.3.

by Jimmy_Brullefert
Corona Render Elements Manager is a 3ds Max script that automatically adds and manages Corona Render Elements. It checks for Corona Renderer, switches to the right renderer, and ships with a default selection for basic composition.

by miauu
miauu's Extended Clone Tool extends the standard Clone Options dialog in 3ds Max with layer placement, automatic selection, distance controls, and naming options for cloned objects. It works when objects are copied with Shift+Drag.

by flyingc
Poly Stitch tools work on editable polygon objects in 3ds Max, creating new faces between selected open edges, or borders, mainly used to connect roads and terrain. It ships as one feature of TerrainAxe.

by Brovar64
QuickAttach Suite is a workflow optimization script for 3ds Max that merges massive amounts of geometry into a single Editable Poly, with built-in memory protection and automatic geometry filtering to prevent running out of RAM.

by mjblosser
Rapid Resize Modifier is a scripted modifier for 3ds Max that extends the XForm modifier, letting you non-destructively scale objects to precise real-world dimensions. It works on single objects, multiple objects, and groups.

by Kstudio
Align Pivot is a set of pivot-management scripts for 3ds Max from Kstudio. It sets pivots by bounding box or surface, snaps to vertices or faces, offsets to center, and resets to default.

by Visuali Studio
AutoPivot is a script for 3ds Max that moves an object's pivot to its center or lowest point. Rather than relying on the standard Selection Bracket, it calculates the center of mass to position the pivot.

by gmlealll
Lightlister is a 3ds Max script based on the Lightlister that ships with V-Ray, itself derived from the original in Max. It adds Corona light, material, and light-material support, IES file editing, tooltips, and a wider interface.

by miauu
miauu's Batch Save/Export OBJ/FBX/3DS/MAX as OBJ/FBX/3DS/MAX files is a 3ds Max script for batch saving or exporting selected OBJ, FBX, 3DS or MAX files. A checklist controls which files get processed.

by Osetrov
One Click Albedo for Corona render and V-ray is a 3ds Max script that automatically adjusts material albedo, reducing the diffuse level on materials that are too bright and raising the brightness of ones that are too dark.

by Gravey
Scale Move Tool by Gravey moves a group of objects using 3ds Max's scale tool, similar to editing vertices in sub-object mode, without affecting the objects' own scale. It adds a Skewing Mode and Quick Align options.

by doctor_3d
Substance Painter Ultimate Bridge connects 3ds Max with Substance Painter, exporting models out and importing textures back to build shaders for a chosen render engine. It handles shader naming, ID masking, multi-shader setups and UDIMs.

by dangtiendung
Auto Light is a 3ds Max script for quickly adding and placing lights in a scene using automatic tools. It suits interior lighting, architecture, and other complex lighting, with support for Vray and Corona lights.

by 3not
Camera Manager is a Blender addon from 3not that centralizes camera control, adds cinematic effects like Dolly Zoom and Orbital Tracking, and renders all scene cameras from one panel. Compatible with Blender 4.5X and above.

by obaida
Mesh Cleaner is a 3ds Max script for cleaning object topology. It works on any 3D object, though it produces poor results on triangled curved objects. Version 1.5 adds an undo option and faster processing.

by aksmfakt132
P_SkinWeightTool is a 3ds Max script that extends the WeightTool inside the Skin modifier. It adds bone selection, weight drawing, weight copying, locking, and save/load options for skin weighting work.

by panubis3d
Quilted & Chesterfield Script is a 3ds Max modeling tool for creating quilted and Chesterfield-style models. It provides diamond and square pattern types, button and line addition, and automatic V-Ray and Corona material assignment.

by kleontev
RoomBuilder is a MAXScript tool for 3ds Max that builds rooms from a rectangular footprint or a custom spline. It generates walls, floor, ceiling, plinths and cornices in one click for single-sided walls.

by SimonBourgeois
Save Selected With Maps is a 3ds Max script that collects and relinks the bitmaps of selected objects to a chosen folder and saves those objects to the same location. Bitmaps flagged found in the asset tracker are included too.

by Chuggnut
UVW 2 XYZ is a 3ds Max script that converts UVs into a mesh version. It also copies 3D vertex normals to the flat mesh, so the result lights like a 3D object in a render.

by Visuali Studio
AutoFloor UVs is a 3ds Max script for mapping surfaces built from juxtaposed elements like tiles or parquet. It applies planar mapping that eliminates visible repetitions by editing each element's UVW map coordinates.